/**************************************************************************** +-+-+-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+-+-+ +-+-+ +-+-+-+-+-+-+-+-+ |F|u|n|c|t|i|o|n|a|l| |V|e|r|i|f|i|c|a|t|i|o|n| |o|f| |H|a|r|d|w|a|r|e| +-+-+-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+-+-+ +-+-+ +-+-+-+-+-+-+-+-+ FILE reset_config.sv DESCRIPTION configuration class for reset agent ****************************************************************************/ `ifndef RESET_CONFIG_SV `define RESET_CONFIG_SV /** * Class: reset_config */ class reset_config extends uvm_object; // reset value at the start of simulation bit value_at_0 = 0; // 1 = reset is active high; 0 = active low bit active_high = 1; // is agent active or passive uvm_active_passive_enum is_active = UVM_ACTIVE; // checks and coverage control bit has_checks = 1; bit has_coverage = 1; // UVM factory registration `uvm_object_utils_begin(reset_config) `uvm_field_int(value_at_0, UVM_DEFAULT) `uvm_field_int(active_high, UVM_DEFAULT) `uvm_field_enum(uvm_active_passive_enum, is_active, UVM_DEFAULT) `uvm_field_int(has_checks, UVM_DEFAULT) `uvm_field_int(has_coverage, UVM_DEFAULT) `uvm_object_utils_end // new - constructor function new(string name = "reset_config"); super.new(name); endfunction : new endclass : reset_config `endif